Description
Infinite Lives is a captivating indie action game on mobile platforms. In the game, you don’t just fight; you immerse yourself in a chaotic world of superheroes and superhumans. The game allows you to create your own origin story in a city dominated by supernatural violence.
Note: You can also check out other games of the same genre on our website, such as WinterCraft or Eternal Hero.
Infinite Lives is a rather strange and exciting action-adventure experience from MDickie, a name known for games with a chaotic yet free-flowing style like Super City or Extra Lives. In this game, you don’t just simply tap to fight for fun; you’re thrown into a world where superheroes and superhumans vie for power in a chaotic shared universe.
At first glance, it seems simple, but after playing for a while, you’ll begin to feel its unexpected freedom: you get to create your character’s origin story, find your own way to survive in a city filled with supernatural violence, and discover your true self amidst a multitude of people possessing strange powers.
The 3D graphics in Infinite Lives blend indie and slightly quirky MDickie styles; they’re not overly complex but enough to allow you to distinguish each area and interact with hundreds of weapons and destructible objects. The game map has dozens of different regions, each with its own unique feel, and you can explore everywhere.
The most noticeable thing when entering Infinite Lives is the feeling of not being in complete control of everything. The city in the game doesn’t stand still waiting for you. Other characters move, fight, cause trouble, get injured, and even die, even if you don’t intervene. After playing for a while, I started to see this game as more of a chaotic box than a well-designed map.
Sometimes you’re walking down the street and two groups of superheroes are fighting. Sometimes you’re talking and another character is thrown over your head. These things happen so often that you’re no longer surprised, just a little… wary. This feeling arises because the game doesn’t prioritize neatness. It accepts things looking messy, even a little clumsy, as long as it creates a sense of life.
In later levels, as you get stronger, you can intervene more deeply in that chaos. But even then, the game doesn’t give you the feeling of “I’m in control of everything.” You can change the course of a battle, but the world continues to operate in a very MDickie way.
Infinite Lives gives you many ways to become stronger. Supernatural strength, stamina, combat skills, and resilience. It sounds similar to many other games, but in reality, when I played it, I found things to be inconsistent. Sometimes you become noticeably stronger, other times your character seems weaker, even without immediately understanding the reason.
This feeling was initially a bit frustrating. It was like I wasn’t sure if I was doing the right thing or the wrong thing. But the longer I played, the more I understood that the game intentionally designed it this way. Characters don’t always evolve in a straight line. Using your power too much can exhaust you. Serious injuries can have long-lasting effects. These things aren’t always clearly explained, so players have to figure it out themselves.
One very MDickie feature in Infinite Lives is that the relationships between characters are not fixed. The person you meet today might be an ally, but tomorrow they could turn against you. Not for any major reason. Sometimes it’s just because you’re in the wrong place, or accidentally cause trouble in a battle.
After playing for a while, I started to notice that the game doesn’t clearly define good and bad roles. Each character has their own behavior and reactions. Some like you. Some hate you. Some don’t care. And those emotions change according to your actions, but it’s not always logical in the sense that good deeds are rewarded.
This unpredictability makes interaction slightly tense. You don’t know whether the next conversation will end amicably or with a fight. Sometimes I proactively avoid confrontation, not because I’m afraid of losing, but because I don’t want to cause more trouble.
Combat in Infinite Lives isn’t smooth in a modern way. Attacks are sometimes a bit slow. Movements are sometimes stiff. But strangely, once you get used to it, I find the combat very satisfying. Every punch and throw feels heavy. Characters fall for real, not just for show.
This feeling arises because the game prioritizes physics over effects. You can throw people into walls, cars, or other people. And the results aren’t always the same. Sometimes it’s very effective. Sometimes it backfires. This forces you to pay attention to your surroundings, not just focus on pressing buttons.
In later levels, as power increases, combat becomes much more chaotic. More characters participate. More objects are destroyed. But even then, the game maintains the feeling that you’re controlling the action, not just watching the effects play out.
In short, Infinite Lives is the kind of game that doesn’t try to please everyone, but it’s very easy to draw a group of players in without them realizing it. It’s chaotic, rough, sometimes confusing, but it’s precisely these things that create the feeling of being alive in the game, not just controlling a character.
App Information
| Version | 1.0.7 |
|---|---|
| Size | 365 MB |
| Developer | Mdickie |
| Mod Status | modded |
| Android | Android 7.1 |
| Package | com.MDickie.InfiniteLives |
| Google Play | View on Play Store |